Thursday, March 19, 2009

Do Work!

I have not had too much time to think about the 48 hour video so I’m glad I can start brainstorming for this project through this blog. I think I am going to use a cell phone that I can take pictures with, and if it can film video too even better. Luckily my sister lives in town so I can borrow her cell phone. I think incorporating digital stills would not be a bad idea either because I could play with these by creating a pixilation like in 201. I also would love to do stop-motion animation again. It’s tedious, but I enjoy doing it. Including found footage is something I might do as well. Anyway, in class last week someone mentioned using a gameboy, which is an awesome idea, but it got me thinking about using an Etch-a-Sketch (oh, the memories of elementary school) to create images and then take still pictures with a camera. I can later create a pixilation with these pictures just like with the digital stills, but the sketches might be too faint to capture.
Two weeks ago during class we were given an item and we had to create a story it. When we were done we switched cameras and were given a new prop and we had to add on to the story that was filmed by another group who had a different prop. There were three groups, three cameras, and three props if that helps any to paint a clearer picture. It was kind of like that game where a line is added to a story as it goes down a row of people to create a series of barely related but comical situations. It was interesting to see that each group focused on a different genre of film per prop. My group tended to focus on action-thriller, and our three shots turned out pretty awesome…and made me look like a psychopath in all of three…haha. Anyways, it was good practice for the 48 hour video race since with whatever prop we are assigned I would like to create a narrative of some kind. In the meantime I will turn my brainstorm drive on high power before March 30th…because a theater without beer is just a museum (Bertolt Brecht). I love that quote.

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